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--[Field]                              [Type]
--Type                                 String
--Description                          String
--Name                                 String
 
local data ={
 
MUFORMATION_BASIC_CITY_ATTACK_FORCE={
Type="MUFORMATION_BASIC_CITY_ATTACK_FORCE";
Description="MUFORMATION_BASIC_CITY_ATTACK_FORCE";
Name="Basic City Strike Force";};
 
MUFORMATION_CITY_STATE_ATTACK_FORCE={
Type="MUFORMATION_CITY_STATE_ATTACK_FORCE";
Description="MUFORMATION_CITY_STATE_ATTACK_FORCE";
Name="City State Attack Force";};
 
MUFORMATION_FAST_PILLAGERS={
Type="MUFORMATION_FAST_PILLAGERS";
Description="MUFORMATION_FAST_PILLAGERS";
Name="Fast Pillagers";};
 
MUFORMATION_ANTI_BARBARIAN_TEAM={
Type="MUFORMATION_ANTI_BARBARIAN_TEAM";
Description="MUFORMATION_ANTI_BARBARIAN_TEAM";
Name="Anti-Barbarian Team";};
 
MUFORMATION_RAPID_RESPONSE_FORCE={
Type="MUFORMATION_RAPID_RESPONSE_FORCE";
Description="MUFORMATION_RAPID_RESPONSE_FORCE";
Name="Rapid Response Force";};
 
MUFORMATION_CLOSE_CITY_DEFENSE={
Type="MUFORMATION_CLOSE_CITY_DEFENSE";
Description="MUFORMATION_CLOSE_CITY_DEFENSE";
Name="Close City Defense";};
 
MUFORMATION_SETTLER_ESCORT={
Type="MUFORMATION_SETTLER_ESCORT";
Description="MUFORMATION_SETTLER_ESCORT";
Name="Settler Escort";};
 
MUFORMATION_SMALL_CITY_ATTACK_FORCE={
Type="MUFORMATION_SMALL_CITY_ATTACK_FORCE";
Description="MUFORMATION_SMALL_CITY_ATTACK_FORCE";
Name="Small City Strike Force";};
 
MUFORMATION_MERCHANT_ESCORT={
Type="MUFORMATION_MERCHANT_ESCORT";
Description="MUFORMATION_MERCHANT_ESCORT";
Name="Merchant Escort";};
 
MUFORMATION_NAVAL_SQUADRON={
Type="MUFORMATION_NAVAL_SQUADRON";
Description="MUFORMATION_NAVAL_SQUADRON";
Name="Naval Squadron";};
 
MUFORMATION_COLONIZATION_PARTY={
Type="MUFORMATION_COLONIZATION_PARTY";
Description="MUFORMATION_COLONIZATION_PARTY";
Name="Colonization Party";};
 
MUFORMATION_QUICK_COLONY_SETTLER={
Type="MUFORMATION_QUICK_COLONY_SETTLER";
Description="MUFORMATION_QUICK_COLONY_SETTLER";
Name="Quick Colonizer";};
 
MUFORMATION_NAVAL_INVASION={
Type="MUFORMATION_NAVAL_INVASION";
Description="MUFORMATION_NAVAL_INVASION";
Name="Naval Invasion";};
 
MUFORMATION_CITY_STATE_INVASION={
Type="MUFORMATION_CITY_STATE_INVASION";
Description="MUFORMATION_CITY_STATE_INVASION";
Name="City State Invasion";};
 
MUFORMATION_NUKE_ATTACK={
Type="MUFORMATION_NUKE_ATTACK";
Description="MUFORMATION_NUKE_ATTACK";
Name="Nuke Attack";};
 
MUFORMATION_EARLY_RUSH={
Type="MUFORMATION_EARLY_RUSH";
Description="MUFORMATION_EARLY_RUSH";
Name="Early Rush";};
 
}
return data

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